CULINARY

Have Questions after reading the rules? Check out the Culinary FAQ sheet

The gas lines and power grid have been severely damaged. Running a gas stove or electric appliance carries too much of a risk. The radiation levels are too high to risk using a microwave either. Food is scarce. The quality of the food the Sims can get is very poor and can bring illness to some. Coffee is now scarce in the region due to supply cuts. Fresh food is non-existent.

METHODS

  • BASE GAME: Culinary
    • Prerequisites - None
    • “Hunger is the best spice”
      • Reach level 10 in the Culinary career

  • WORLD ADVENTURES: Nectar Maker
    • Prerequisites - World Adventures Expansion Pack
    • Either Supernatural or Store Pots or Into the Future for grass rugs
    • Nectary Lot in your home world (download here)
    • “I cook with wine, sometimes I even add it to the food.” W.C. Fields
      • By learning to make perfect nectar, your sim learns how to use the distilling process to make food safe to eat allowing for mass production of all types of food.
        • Reach level 7 in the Nectar Maker career
        • Complete all Nectar Skill Challenges
        • Reach Level 10 in the Nectar Making Skill
    • RULES FOR CLEARING Nectar Maker
      • Nectary Lot: This lot will have to have all four walls enclosed and contain the following:
        • Two L’amour des Fruits Nectar Maker Machines
        • The Nectary Register
        • Two of each type of grape that can be grown (6 varieties of grapes so twelve plants in total) in pots or on the ITF rugs indoors.
        • Storage Chest
        • Toilet stall
        • Fireplace (so you have something to build handiness skill)
        • Any other non-skilling furniture you like
        • You may also seed the yard with one of each of the seed spawners from France.
        • You may add nectar racks with nectar if you like but you cannot buy it nor drink it.
        • This lot must be placed at the beginning of the challenge.
        • The lot will be your workplace. It does not have to be in your Network although it can be designated as one of your network lots.
      • If Military is not clear you must abide by curfews
      • No other sim may visit the nectary until Culinary is lifted.
      • While on the lot, Athletic restrictions are suspended. You may have as much in your backpack as needed.
      • If Athletic is not lifted, once you leave the lot, you may carry up to 12 seeds/fruit between home and work. Each 4 fruits/seeds counts as one athletic item.
      • Nectar counts as one item in your backpack. So for example, you could bring one bottle of nectar and 8 seeds
      • You may grow grapes at home (or any other fruit whose seeds you have found) and use that to make nectar.
        • No other sim may tend your garden - it is could be highly toxic and you don’t want your family to be exposed
      • You may sell the Nectar you make at the Nectary Register, but you may NOT buy anything.
      • You may bring bottles of nectar home and age it in a nectar rack placed in your basement to increase it's value.
      • If you do not return bottles of Nectar to the Nectary to sell before you have lifted culinary, you may not sell them until Business is lifted. However you may drink them once you have cleared culinary.
      • You may not eat any of the fruit you have grown or harvested.
      • No sim may produce any additional nectar until Naturalist is clear.
        • Once you learn the secret to distilling the grapes, you must remove all evidence of your part in it. (dispose of the plants in the trash) You may keep the pots if you like, sell them if you have lifted Business or place them in the blackhole to make room for other things.


RESTRICTIONS

  • BASE GAME
    • Sims may only prepare food once per sim day. Once any sim has prepared food, no other sim may do so for the rest of the day. A sim making a one-serving meal, a quick meal or feeding a toddler in a highchair counts as the family's ONE meal.
      • An easy way to keep track of this restriction is to build a 1x2 square closet to set the fridge in. Then turn the fridge backwards after a sim has taken food from it. Keep it that way until midnight of the next day. A second method is to place the fridge in a room by itself (the 1x2 closet works well) and lock the door to everybody, and opening only at midnight of the next day. You may lock the door to the fridge even without Communications restrictions being cleared.
        • The second option above keeps the ghosts out of your fridge and keeps your family from having hunger motive melt downs in front of the turned fridge.
      • Sims pulling out baby bottles does NOT count against this limit and may be done as many times per day as needed.
        • Feeding a toddler baby food in the high chair DOES count against the daily limit, however.
      • If you start the grill on fire while making hot dogs for the day's meal, you must wait until midnight (12:00am of the next day) before you can cook again. You torched your day's rations. (Yes, this has happened to me two days in a row. That is why I like Peanut Butter Sandwiches ...)
    • Food that is brought home from work must comply with what the sim is allowed to eat.
      • If your sim receives a food that is not yet allowed, you must throw it away.
      • If the food was brought home from work, it is a windfall and does NOT count toward the one meal a day.
      • You MAY allow your sim to keep group meals of allowed items that are brought home from work, even if they are the only sim on the lot.
    • You may not mooch from sims. No one is willing to give their precious rations away.
    • Rummaging in garbage cans:
      • You may only rummage in garbage cans on lots you have access to.
      • Any food found by rummaging must be thrown away.
    • The founder may only have quick meals or peanut butter sandwiches until Hopelessness is lifted, and the spouse is moved in.
      • See below for specific quick meals you may not have.
      • Sims may only prepare group meals if there are at least 2 Sims of child age or higher living on the lot. You may only make one group meal, OR one quick meal per sim day. This means you can't feed visitors if you only have enough to feed your family - they have to go home and starve for themselves, and a single Mum founder can't start stashing group meals with only infants or toddlers.
      • If an heir outlives both their parents, and they are the only one left on the lot, and they have not yet moved in a spouse, they can only eat quick meals or peanut butter sandwiches from the fridge until such time they do move in a spouse.
    • Sims may not purchase or use anything from the “Ovens” or “Small Appliances” category except for the cheapest grill and the cheapest refrigerator. (Quality of appliances is also restricted by Architect. Small appliances are also restricted by Science.)
    • Sims may not prepare Autumn Salads, nor may they eat raw produce or fish of any kind, including frogs, snails and other non-fish critters that you fish for.
    • Sims using the fire pit may grill only one marshmallow, counting as the one meal of the day. After Naturalist is clear, you may grill fish, fruits, or veggies over the fire pit.
    • Sims may NOT put leftovers back in the fridge.
    • Sims may not hold food in inventory.
      • Fish and vegetables are considered food. You have 8 sim hours after catching fish or harvesting vegetables to remove those items from your inventory by selling them, putting them in a storage chest or setting them on the ground if you can't sell items yet. (See Business for information on selling items, and Naturalist for fishing and gardening.)
    • Sims may NOT stock fish or vegetables in the fridge, even if Naturalist has been cleared.
    • Sims may NOT buy food at the grocery store. (Also restricted by Business. Buying fish and produce is restricted by both Business and Naturalist.)
    • The Toy Oven may not be purchased or used to make baked goods. (Also restricted by Entertainment.)
    • Sims may NOT use the Picnic Basket or the Buffet Table. (The Buffet Table is also restricted by Entertainment.)
    • Sims may not prepare, purchase, or eat food on community lots.
      • You may not grill food at the park or beach.
      • You may not purchase food or eat at food stands, diners, bistros, or restaurants. (Also restricted by Business.)
    • You may not use the “Delivery” menu on the phone to order Pizza or Chinese food. (Also restricted by Business, Espionage, and Master Thief.)
    • Sims may not purchase or use the birthday cake
    • Sims may not deliver food - either fresh fish, fresh harvested vegetables, or prepared servings of any recipe to townies or NPC's.
    • Sims may not purchase recipes (also restricted by Business and Journalism).
    • Sims may not prepare ambrosia (also restricted by Naturalist and Paranormal).
    • Sims in the household may NEVER eat ambrosia including playable ghosts. This restriction is never lifted.
      • Only NPC sims or sims married into the household (only on the first Day they are married in) may be given ambrosia to eat (also restricted by Paranormal)
      • Sims may not resurrect dead ghosts with ambrosia (also restricted by Paranormal)
    • Allowed food before Culinary is lifted: (These are items that do not need the oven.)
      • Grill Items:
        • Hot Dogs
        • Tofu Dogs
        • Cheese Steak
        • Cheese Tofu Steak
        • Hamburger
        • Veggie Burger
      • Items that don't need to be cooked:
        • Peanut Butter and Jelly Sandwiches
        • Veggie Rolls
        • Quick Meals from the refrigerator
    • Items that are off limits even if they don't require cooking
      • Sims may not pull quick meal salads, yogurt, ice cream and brain freezes out of the fridge.
      • After Naturalist is lifted you may cook fish and produce. (Must be cooked before Culinary is lifted.)
      • NOTE: Check the Naturalist restriction or the Culinary FAQ Sheet for a complete list of foods you may have after you have cleared Culinary but have not yet cleared Naturalist.
  • WORLD ADVENTURES
    • Sims attempting to lift Business via the Multinational Conglomerate method may freely use fridges while overseas. They are honoured guests.
    • Sims attempting to lift Business via the Multinational Conglomerate method may hold dried food (or plasma fruit, if a Vampire) in inventory. They have been issued emergency rations.
    • Sims attempting to lift Business via the Multinational Conglomerate method may purchase dried food.
    • Sims may not purchase food from food merchant registers. (Also restricted by Business.)
    • Sims may not use the Nectar Maker to create nectar unless they are attempting to lift the Culinary restriction via Nectar Maker. (Also restricted by Naturalist and Espionage.)
    • Sims may not drink Nectar.
  • AMBITIONS
  • LATE NIGHT
    • Sims may not "Make Drinks" at juice bars, nor may they learn the Mixology skill, or moonlight as mixologists.
    • Sims may not place snacks on the counter. (nuts, chips, or candy)
    • Sims may not get food from professional juice bars. (Also restricted by Business.)
    • Vampire sims ARE allowed to store plasma fruit in the fridge. (See Playing Supernatural Sims for more information.)
    • If you are playing Vampires, you MAY purchase the birthday cake to age them to Elder.
  • GENERATIONS
  • PETS
    • You may purchase the cheapest food bowl for your dogs or cats and fill it once per day.
    • Pets may eat scraps you throw on the floor
    • You may NOT feed dogs and cats treats
    • You may NOT serve your pets designer pet food
    • You may purchase the ever full hay bale that does not need to be replenished for your horses. (Please note that owning a horse is restricted by Politics.)
  • SHOWTIME
    • Genies may not magically create food (also restricted by Paranormal).
    • If you are playing Genies, then you MAY purchase the birthday cake in order to age them up to Elder.
  • SUPERNATURAL
    • Vampire sims ARE allowed to store plasma fruit in the fridge. (See Playing Supernatural Sims for more information.)
    • If you are playing long lived sims - you MAY purchase the birthday cake to age them up to Elder
  • SEASONS
  • UNIVERSITY LIFE
    • Sims may not get drinks from barista bars.
    • Sims may not get soda or candy bars from vending machines. (Also restricted by Business.)
    • Sims at college may not prepare any food. They must survive on what their room mates in the dorm make for them.
    • Sims MAY eat any empanadas they make with the science research station.
    • Restricted quick meals:
      • Yogurt
      • Salad (also restricted by Naturalist)
      • Brain Freeze
      • Ice Cream
  • ISLAND PARADISE
  • INTO THE FUTURE
    • Sims may not use the Sam-7 Drink Synthesizer Unit (also restricted by Science and Entertainment).
    • Sims may not use the Food Forge Cuisine Synthesizer (also restricted by Science).
    • Sims may not create, buy or use Steel Chef trait chip for Plumbots (also restricted by Science).
  • STORE CONTENT
    • The Woodfire Oven is allowed once governing Architect restrictions are cleared.
    • NOT ALLOWED
  • LIFETIME REWARD RESTRICTIONS
      • Atomic Grazer
      • Better Mixologist
      • Born to Cook
      • Competitive Eater
      • Desert Pony
      • Discount Diner
      • Hardly Hungry

Once a culinary master emerges from the household, they invent new ways to preserve food, and better ways to cook the new genetically engineered food. They have learned to rewire home appliances so they can be used again. They also open up supply chains to coffee growers. All culinary restrictions are lifted.