NATURALIST


Any and all plant life in the region is dead. Nothing grows anymore. Natural and organic food is non-existent. With no plants to hold the soil together, the whole region is plagued with dust storms that block out the sun and whip across the land. Fish, the ones still left, are horridly mutated and weak. The survival of their species is in doubt. Small animals and insects are also on the brink of extinction. As these little creatures go, so goes the hope for Simanity.

METHODS

  • You do not have to have Military clear to attempt this career. If you get the Science job in the paper, you may use that as a basis to begin the Naturalist Clear regardless of the methods chosen.
  • Complete the following three requirements:
    1. Reach level 3 of the Mausoleum Part Time Job. A young adult or older Sim completing Naturalist make take this job regardless of any other restrictions.
    2. CHOOSE ONE OF:
      • ECOLOGICAL THEORY (Base Game)
        • Prerequisites - None
        • "Why do they call it nuclear winter? Because everything is dead. The snow you see is toxic ash.”
        • Reach Level 7 of the Science Career. A young adult or older Sim completing Naturalist may take this job regardless of any other restrictions.
      • EXPERIMENTAL FAUNA (Pets)
        • Prerequisites - Pets Expansion Pack
        • "Real wrath of God stuff - cats and dogs, living together."
        • You must adopt a stray cat, a stray dog, and a wild horse, and train them all to have at least 4 traits each (any traits are acceptable). All the pets must be alive on the lot simultaneously with 4 traits each in order to qualify.
          • Note that you cannot adopt a wild horse unless you have at least 8 points in the Riding skill. You may acquire this skill however you wish; the obvious way is with books, if you have Journalism lifted or were foresighted enough to purchase them at the beginning of the challenge.
    3. CHOOSE ONE OF:
      • ECOLOGY PRACTICE (Base Game)
        • Prerequisites - None
        • "If you give a man a match, he'll be warm for a day. If you set a man on fire, he'll be warm for the rest of his life."
        • Grow a Perfect Garden (8 unique perfect plants at the same time).
          • See below for further restrictions for Fairy Sims.
          • Options for growing a garden without Into The Future or Late Night:
            • A.) If your house is built on a foundation, you can delete some of the foundation inside of your house to expose bare ground. You can use that patch of ground to plant your garden. In order to be able to plant seeds, you have to temporarily delete a piece of surrounding foundation to make a connection between the "room" and the outside world. Don't forget to place it back after you plant all the seeds or your plants will stay dormant.
          • >>>>>> B.) If your house is built on stilts, you will have to build a "greenhouse" - a single room on the ground without floor covering with a sole purpose of growing your garden in. This is an exception from Naturalist rule as you may not normally build any walls directly on the ground. You are, however, required to follow certain rules:
              • - You may only build a greenhouse if you currently have a sim actively working on lifting Naturalist.
              • - You may not build your greenhouse outside of your 8x8 (or 10x10 with Privileged Family advantage) designated area before Politics is lifted.
              • - You may only use the greenhouse for growing your garden. You may not place any other objects in there.
              • - Only a sim working on Naturalist lift is allowed to enter the greenhouse.
            • As with the previous method, you have to first delete a section of the surrounding wall to expose the room to the outside world in order to be able to plant anything, and replace the wall afterwards so the plants won't stay dormant.
(Please, note that you still have to follow Business restrictions about how many build mode objects you are allowed to buy/delete each week when building the greenhouse or "opening" it for planting new seeds.)

        • Present a Perfect Private Aquarium (catch 13 unique perfect fish and keep them in the single fish bowls on the lot at the same time)
        • Both the fish and the plants must be alive to count, but you need not have both fish and plants on the lot simultaneously; it is permissible to grow the plants, allow them to die, and then start collecting the fish (for example).
      • GENETIC ENGINEERING (University)
        • Prerequisites - University Life Expansion Pack
        • "Not only can we improve on nature, we can patent it."
        • Using the Science Station, complete both the Science Skill Challenges.
          • This sim may purchase the science station even if Architect is not clear.
          • This sim may not begin to work on the science station until they begin the 2nd portion of Naturalist (Ecological Theory or Experimental Fauna)
          • Only this sim may work on the science station.
  • If otherwise permitted, you may begin the Mausoleum portion of the requirement as a teen, but all other requirements must wait until your Sim is at least a Young Adult.

RESTRICTIONS

  • BASE GAME
    • Sims attempting to lift this restriction may not garden, fish, harvest plants, purchase/use a fish bowl, or purchase/use the large aquarium until such time as they start the Science career portion of the lift.
    • Any sim may collect seeds.
    • Sims may not "Ask for Herbs".
    • EXCEPT for the sim attempting to lift this restriction, no sim may grow a garden.
      • Sims in the household may help you water your garden. They are not allowed to weed or harvest, however.
    • EXCEPT for the sim attempting to lift this restriction, no sim may fish. The only place allowed for this sim to fish is the ocean. The lakes are still too polluted. This one sim may go to the ocean alone to fish regardless of any other restrictions still in effect but must still obey any curfews still in effect.
    • EXCEPT for the sim attempting to lift this restriction, no sim may harvest any plants from anywhere in the neighborhood.
    • EXCEPT for the sim attempting to lift this restriction, no sim may purchase or use the fish bowl or the large aquarium.
    • Sims may not collect bugs or butterflies.
    • Swimming pools may not be built outside (also restricted by restricted by Athletic, Medical and Symphonic).
    • Outside swimming pools may not be used (also restricted by Symphonic).
    • Sims may not stock ponds with fish.
    • You may not place any landscaping items from the build tab (Flowers, bushes, trees, rocks, etc.)
      • The sim attempting to lift this restriction may still plant fruit trees and grow money trees from special seeds.
    • You may not alter the ground color except to paint a darker mark on the corners of your lot so you can see where your boundaries are.
    • You may not buy or place any items from the “plants/trees/rocks/flowers" menu in build mode.
    • You may not place meteorites you have found anywhere on the ground, they may be placed on platforms or in basements or on pedestals, however.
    • You may not buy vases with flowers from the buy tab.
    • The Family house must be on a dirt or desert landscape.
    • You may not use the recycle bins.
    • Sims may not purchase or use water sprinklers (also restricted by Science and Medical).
    • Sims may not use the water tool from the landscaping menu.
    • Houses MUST be built on a foundation/deck and/or be built on pillars, or be built as a basement aka fall out bunker. (You may still have objects on the ground, but walls may not be placed on the ground level)
    • You may not shop for groceries at the local market.
    • If Culinary is not cleared, sims may NOT keep fish in the refrigerator
    • Autumn Salad, Fruit Parfait and any other dish that requires vegetables or fruits may not be prepared, ordered at restaurants or bought pre-made.
    • Sims may not prepare, purchase from community lots or eat Sushi, Grilled Salmon, Lobster Thermidor or any other dish containing fish.If Culinary is not cleared, sims may NOT store seeds or produce in the refrigerator.
    • Foods that may be prepared and eaten Before Naturalist is cleared
      • If Culinary is not cleared
        • Hot Dogs
        • Tofu Dogs
        • PBnJ's
        • Veggie Roles
        • Cheesessteak
        • Cheese Tofu Steak
        • Hamburger
        • Veggie Burger
      • If Culinary IS cleared
        • Waffles
        • Mac n Cheese
        • Pancakes
        • Ratatouille
        • Shawarma
        • Grilled Cheese Sandwiches
        • Vegetarian Fish and Chips
        • Cookies
        • Spaghetti and Vegetarian Spaghetti
        • Stu Surprise
        • Cobbler
        • Crepes
        • Vegetarian Dim Sum
        • Goopy Carbonara
      • Once Naturalist is clear you may eat any food that does not require the stove or oven to prepare. You are still limited to one meal per day per Culinary restrictions.
      • The special culinary needs of vampires is covered in the rules for Supernatural Sims
  • WORLD ADVENTURES
    • Any sim MAY bring home seeds,fruits,vegetables, insect or mineral collectibles that they find in chests during adventures in China, France and Egypt.
      • If Athletic has not yet been cleared, sims are still restricted to only 3 items in their inventory.
      • As soon as the sim returns home, they must put these collectibles into a chest that they are also allowed to purchase on adventure trips.
    • EXCEPT for the sim attempting to clear Naturalist, sims MAY NOT harvest fruits and vegetables.
    • Sims MAY bring home a storage chest to store their seeds, produce, insects, minerals and fish (pretend it's a cryogenic storage unit for the living organisms).
    • Sims may not place tents on the ground. They must either be on a platform or foundation or in a basement.
    • Sims may not use the Nectar Maker to create nectar (also restricted by Culinary and Espionage).
  • AMBITIONS
    • Sims may not be self employed as Gardeners or Fishersims.
  • LATE NIGHT
  • GENERATIONS
    • Children and Teen sims may not may not play in tree houses (also restricted by Entertainment)
    • Adult sims may not woohoo in tree houses (also restricted by Medical).
    • Tree houses may not be placed on your lot at all.
    • Sims may not use the slip n slide (also restricted by Medical and Entertainment)
    • You may not choose to give flowers to your romantic interest.
    • Sims may not play in the sand or in sand boxes (also restricted by Entertainment).
    • Sleeping bags may not be placed on the ground. They must be placed on a foundation or in a basement.
  • PETS
    • You may not buy the bird cage or bird branch table or the various cages for small animals - nor may you stock them with any kind of bird or small pet
  • SHOWTIME
  • SUPERNATURAL
    • The Pea Shooter may not be purchased or used.
    • You may not place or use the Beehive Box.
    • You may not cook with, purchase or use honey in any way (the bees are sick).
    • The gardening pots MAY be used if desired.
    • All gardens must either be closed in by a fence with a gate locked to household only OR they must be grown in a court yard surrounded by the rest of the house, OR they must be grown indoors in growing pots.
      • This is to keep the zombies out of your vegetables.
    • Fairy Sims are further restricted thus:
      • Fairies must grow one plant to perfection before they are allowed to add another plant to their garden. So if they start with a tomato, they must have a perfect tomato plant BEFORE they are allowed to grow a pepper plant, etc.
      • Fairies must grow 16 unique plants due to their incredible facility with plants.
  • SEASONS
    • Gardens MUST be housed indoors either in an enclosed courtyard with a roof OR in a separate green house.
      • The roof must be removed in the spring in order to plant new trees, and it must be covered over in the winter so the plants will grow and not go dormant.
      • You MAY use the green house set from the store. Keep in mind, it doesn't currently (as of 12/2012) keep out the weather. You will have to "tarp" over your green house with a roof that may be removed in the spring to plant new crops. The roof will allow anything already planted to grow during the winter, however This is primarily for trees as everything else will grow in a pot, which will work just fine indoors.
    • Sims may not make snow angels or snowmen
    • Sims may not swim in the ocean (also restricted by Symphonic, Medical, Military, and Athletic).
    • Sims ARE allowed to ice skate if Athletic is cleared.
    • Sims may not use any igloos that have been built on the ground. They must be on a foundation (ie a deck or on a flat roof, etc)
    • Occult sims may not play with the Tiki Stone (also restricted by Military)
  • UNIVERSITY LIFE
    • Except for Sims attempting to lift Naturalist via the University Life method, no sim may us the science station (also restricted by Science).
    • Except for Sims attempting to lift the Alien Technology restriction via the Think Tank method, no sim may use the Science Research Station or the Group Science Project after the founder comes home from University. (Also restricted by Science)
  • ISLAND PARADISE
  • INTO THE FUTURE
    • The gardening rugs may be used if desired.
    • Sims may not create, buy or use A.I. Angler and RoBotany Gardener trait chips for Plumbots (also restricted by Science).
  • STORE CONTENT
  • LIFETIME REWARD RESTRICTIONS
    • Alpha Pet
    • Friend of the Kraken
    • Gardner's Delight
    • Learned Relic Hunter
    • Lucky Mount
    • Mermadic Kelp (also restricted by Medical)
    • Super Green Thumb
    • Uncharted Island Map (also restricted by Military and Espionage)

Once a brilliant Naturalist emerges from the family, they invent a serum that lets plants use toxic ash as fertilizer without making the plant itself toxic. With this serum in wide supply, the region begins to return to life. Food can actually be grown again and people can have lawns. With plants once again anchoring the soil, the raging dust storms cease and the sky can once again be seen. You have been able to bring many animal species back from the brink of extinction as well. Hardy as they are, these little critters have you to thank for a newly restored food chain. The brains at the Science Facility now call you Mr. or Ms. Charles Darsim. All Naturalist restrictions are lifted.